User blog comment:NationStates Haley/Roleplay Limits/@comment-37652643-20181128234028

I would like to sugest a technological limit close to the modern (things that could be done in the next 5, 10 or even 15 years) so we have understating of how they work, this would include exosqueletons tech for example but no a power armor (only for some extra weight carrying) since it's already a real tech, it's in fact very hard to define what would be modern since we are very close in the reality of a sci fi universe (not plasma guns or space elevators) as about magical, what about we do this, magic is "generated" by lifeforms, we can farm animals to have a kind of magical fuel which we can both use in a liquid form or store in gems, the amount of how we can store in gems would be their volume/2 (this can be aplified?), this would be a new measure that i suggest we call mana, we can also add spells and magical troops and think how could they attack, I suggest basing it at skyrim's spells since they aren't that op (bellow master level mayby?), they would excel in CQC but lose at long range fights, we could also add enchantments that need to be renewed from time to time such as hardeness aplifyer and stuff like that, we could indeed make strict rules of how magic will work, I also suggest that we don't have motors that run with spells directly, but rather someting like a exploding spell at a piston's chamber (this would be cool), it won't be 100% efficient and we won't have crazy saurcer planes, indeed magic will be very complex and make some beautifull engineering wonders that we wouldn't be capable of doing without it (I think this is in fact the most interesting part) -Vitmar, New Alftland